230°

The Last of Us 2 goes beyond accessibility and difficulty levels

Naughty Dog is trying something new with in-game options

Game-ur1444d ago

that is one great thing in the game. technically it is a marvel (other than AI). if ND just replaces the horrible narrative team dragging the studio down they could make a comeback.

sushimama1444d ago

I think you need to get off the internet for a while. Might do you and your bitterness some good. For the record, I enjoyed the game's narrative and so did countless other reviewers.

Game-ur1444d ago (Edited 1444d ago )

maybe learn to cope with people that don't agree with you.

1444d ago
TheKingKratos1444d ago (Edited 1444d ago )

Awww look
a new alt account to trash the game...so cute

Fanboys are so insecure

Yodasfavoritesoda1443d ago

Lol @ the last Jedi fans! Hate that movie

sampsonon1443d ago

A large majority love the game. And others are letting the death of their boyfriend get in the way of their judgement. Basically whining constantly. It will be Game Of The Year. Nothing will come close because if it has this much discussion and emotion, what else can top it? It won't be Cyberpunk that's for sure.

sampsonon1443d ago (Edited 1443d ago )

@Thetrashspotter: I am looking at the up to down vote ratio on your comment and it looks like you're soo wrong. 2 - 14 at this point. Now go suck an egg and wait for the next game you can troll. Oh! it would help if you actually played the game..... just saying lol

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TheEnigma3131444d ago

You’re the first to comment on every article concerning this game. We get it you don’t like it now piss off.

porkChop1444d ago

They don't have to piss off because they have the same right to comment that you do.

Lord_Sloth1444d ago (Edited 1444d ago )

@porkChop While they of course do have that right, I feel like they may enjoy their time better focusing on things they enjoy instead of wallowing in their hatred.

zeuanimals1444d ago

@porkChop: And people have the right to tell him he's annoying and to piss off. He doesn't have to piss off when people tell him, and as we keep seeing, he doesn't. So let the guy continue being a dumbass and let people keep telling him he is one.

rainslacker1444d ago (Edited 1444d ago )

Seriously?

One major great thing, that goes well beyond this game, and all you can do is give it a nod before you launch into your tirade about how the game sucks? 7 words about probably the best thing to happen with modern gaming, making them more accessible to more people, is all you have to offer after tens of thousands of words of completely meaningless bile you spew on every article about this game?

Hell, I have criticized MS all gen, but I have gone on at length about how great their controller for adaptive controller is.

You are just one sad individual. Hopefully the mods can deal with you at some point, because you are obviously nothing more than a troll.

Maybe you should try to be this guy from this comment.

https://n4g.com/comments/re...

Do a search on your name if it doesn't jump to the comment.

Game-ur1443d ago

criticizing =/= trolling

my intent is to help ND realize their mistakes and improve.

rainslacker1443d ago (Edited 1443d ago )

No, trolling is taking any topic related to the game, and using it to express your distaste for the game in the most shallow way with the intent to antagonize or incite others. There is absolutely no reason to add in the negative commentary you did in your post. None of that was relevant to the topic at hand.

You're criticisms are weak and shallow, and you dont even try to make it seem like you have any kind of first hand experience with the game, and you certainly have no interest in actual discussion. Not once have you bothered to answer questions to explain your criticisms deeply, and instead just playing the victim with everyone that says they dont agree

Game-ur1443d ago

@rainslacker

your definition of trolling matches your comments towards me. just read your own words.

I always respond to comments in notification as long as I have bubbles.

rainslacker1442d ago

Yeah, but you never actually state anything worthwhile, nor do you answer questions when asked for clarification. Another attribute of trolling. I'll expand on what I say if need be, and clarify points, and it's not trolling to directly reply to the person who made a comment with something counter to what they said when that reply is on topic to said comment.

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TheKingKratos1444d ago (Edited 1444d ago )

Get a F life

You starting to creep the hell out of me

1444d ago Replies(2)
sampsonon1443d ago

This loser again? lol God, for someone that doesn't like the game you sure need to talk about it a lot.

DrDeath1443d ago

Ai is actually better than any game ive played in awhile?

Hard was a challenge sometimes my first playthrough.

Yet again Maybe play the game

SyntheticForm1443d ago (Edited 1443d ago )

Except that the story narrative that you've opposed since before June 19 (release) has nothing to do with this topic.

I'm not one of those guys who likes to police discussions and tell people they're off topic; that sort of thing I actually find to be obnoxious in most cases. Overly rigid topic adherence is mostly unreasonable and it constrains discussion.

But, how is what you're doing at this point anything other than trolling?

If I find myself to be arguing too aggressively, I'll back off for awhile. It doesn't mean I'm conceding anything; it just means that I realize that I'm not going to change the world, and that I've argued a certain point to exhaustion. People know how I feel, and I don't need to come in here every single time to counter my opponents, so I chill. So, when is it going to reach that point for you?

You need to just chill at this point. Relax. Let an article go without posting the same old opinion we're all familiar with. It's insane, really. That's how it feels now. I look at your posts and I'm like 'This guy is just insane.'

Cikatriz_ESP1443d ago

This seems like a level-headed and valid criticism. Don’t let the detritus that responded bring you down.

+ Show (7) more repliesLast reply 1442d ago
RgR1444d ago

I am finding the game to be ridiculously easy. Clickers are a joke compared to the first game and so far the human enemies don't care much better then in the first either. Maybe even worse since there's high grass options and the new prone mechanic.

I'm on my first playthrough in survival. I always play my games on the hardest difficulty on my first try.

I don't like the difficulty options and how accessibility can affect the difficulty.

No problem with those features that help other people play the game but I thought that with the choice of difficulty should come specific unchangeable parameters.

Heck even the trophy list is more accessible. This is one of the easiest platinums ever.

Sunny123451444d ago

Accessibility come with options. So it's the players choice what they want and how they want to do it. You want the game to be difficult go for a knife only run. I agree with the platinum being easy, but to increase replayability they will add grounded/+ mode with the mp launch on ps5 probably. Like they did for the first one.

RgR1442d ago

I prefer when games actually cater to difficulty settings instead of sliders. I don't like having to forcefully play a certain way in order to get a sense of difficulty.

PhantomTommy1444d ago

I love all the accessibility options, love being able to disable the motion blur, adjust the field of view, pull the camera back from the character, even create a custom difficulty -- they did and amazing job. BUT, I do feel that this game is significantly easier than the first and I played through on survivor. I do wonder if the push for accessibility had anything to do with that. The combat is so visceral and intense but it's undermined by enemies who are too quick to forget all about you. I played some encounters on hard from the menu and you can run around the arenas like a maniac without a scratch. This game's survivor feels like hard from the first game and hard feels like normal. I'm sure the inevitable "Grounded" mode will be closer to what I was looking for.

DrDeath1443d ago

New game + i believe is harder than regular difficulties my man

RgR1443d ago

Well I would love to play grounded mode on my first playthrough. The game warned me not to play survival on my first playthrough. So far it is an unnecessary warning.

rainslacker1443d ago

I havent tried survival mode, but hard was not really hard at all. Just fewer supplies and if you got grabbed, you lost more health.

None of the levels were particularly hard. Some had some challenge to them, but it isnt like in the first game where even on normal, some parts took quite a few tries, or dumb luck. The school and that town where you meet that guy and his brother come to mind.

Yui_Suzumiya1442d ago

I did die about 10 times on Very Light during the section with Lev and Yara where you're going against all those Stalkers. The only thing I dislike about this game is the dodge mechanic. For me, it makes it more difficult, even in Very Light mode.

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sampsonon1443d ago (Edited 1443d ago )

Whether you find it easy or not the game has some of the best kills I've seen in a while. I like hitting right leg with a shotgun blowing it clear off followed by a foot to head stomp. So many ways to rip people apart. Love the game.

RgR1443d ago

I wasn't commenting on the kills but the difficulty. I personally have fired my gun only once in the whole Seattle section and a little more past when you get saved by Dina.

Not arguing about the kills as those are satisfying...the difficulty isn't satisfying. If I want to see glory kills I'd go play doom.

sampsonon1443d ago (Edited 1443d ago )

@RgR: Well it's not the game because most people find the survival hard, so you will have to wait for grounded. if you want. Sorry, anytime you want to compare ripping humans apart vs some monsters we can. I find blowing someone's head clear off and watching it splatter on the wall, the table, and the floor all at once is way more gory than anything doom has to offer. I mean creatures are not the same as some guy screaming in agony as the blood gushes out of his leg for 10 seconds. https://www.youtube.com/wat...

RgR1442d ago

@sampsonon

Who is this "most people" that find the game hard?

I normally hear the opposite from people I know that have played the game and beat it in survival already. The dodge mechanic makes the infected a joke. You can sneak kill clickers. And for those that don't know, a brick and whack kills clickers as well, just like in the first mind you. And the prone system adds more flexibility for getting behind human ai. The only thing so far I've yet to encounter are the dogs...heading towards Leah right now and have still only fired one shot.

Yui_Suzumiya1442d ago (Edited 1442d ago )

Life is Strange is the easiest platinum. You just take pictures, lol. I have the platinum for the PS3 and PS4 versions as well as Before the Storm. I only play on the easiest setting. Still got 6 trophies until I have the platinum for TLOU2 which I'm working on now. It's a huge time commitment in getting all the collectibles using chapter select. I'd say this trophy is moderate difficult just because of the time it takes.

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Chaos_Order1444d ago (Edited 1444d ago )

I applaud Naughty Dog for their accessibility options. They're taking steps in the right direction.

As for the mountain of difficulty options, I can't help but think there are better ways to go about it. Starting up the game and being given difficulty settings for a whole load of different variables (enemies damage, health, item scarcity etc) what player is going to know what's best for them? Simply introducing all these options doesn't necessarily mean the game can be tailored to exactly what's best for the player. Looking at the custom difficulty options, I feel overwhelmed. Are players expected to have all this in the back of their minds as they play through the game, constantly adjusting the experience?

This is where I think a more robust form of adaptive difficulty would work well. Give players the generic Easy, Normal, Hard, Survivor with an option to turn on adaptive difficulty that alters the experience automatically as you play. If it detects that the player struggles to shoot straight, it can make an adjustment to weapon accuracy. If the player is constantly running out of supplies, it can alter the availability of certain items. If the player seems to be walking past important items again and again, it could use some dialogue ("Better check out this place") to guide them. If the player struggles with stealth, it could adjust enemy behaviour. This way, you can cater to players who might struggle while allowing them the chance to enjoy a more challenging game if they improve, all without the confusing and vague list of difficulty options.

DrDeath1443d ago

Fair ideas. They would be welcome for some. But also just play the game on normal then and adjust as you go.

I myself would hate the game changing around all the time. Making it to easy then maybe to hard

Chaos_Order1443d ago

That's fair enough. Personally, I hate the idea of constantly having to second guess myself whether I need to adjust it up or down. There's no telling if I'm suddenly struggling because there's a genuine difficulty spike or BS encounter or I've simply overlooked something that would help me progress.

I generally like it when games have only one difficulty setting because then I have nothing to doubt. It's impossible for me to regret putting the game on the 'wrong' setting or trying to figure out if I'm *supposed* to be finding the game easy or hard. Some games have difficulty spikes and lulls as part of their design. If there's only one difficulty, I'm getting the intended experience. I'll never have to look back and think "If I'd only played it on normal/hard mode, I might have enjoyed my experience more. But now that I've finished it, I've lost that chance forever."

It's a difficult (pun intended) thing to balance, and I don't think there's ever an objective right or wrong way to do it. The adaptive difficulty method is something I would never use, but I think it'd at least solve the issue for some people.

Final_Aeon1443d ago

Another part of the game that ND has excelled in. I hope other devs will follow suit, as difficulty is not the only accessibility option.

Incidentally Polygon has put out many articles masking their demand to make hard games have easier difficulty options, with claims that hard games are impossible for colorblind/handicapped gamers.

Magog1443d ago

Sounds like they are just using the disabled options to cheat their way through a stealth game.

rainslacker1443d ago

Not really cheating. Just making the game easier for them. I dont see why people would care either way. It's not like it's a competition about who played it the most hardcore. I used the sonar thing during listening mode to do a bit of the clean up for collectibles. Still had to fight my way through all the areas on the hard mode default setting.

Yui_Suzumiya1442d ago

I play it like Rambo on Very Light which is very satisfying. Explosive arrows and shotgun slugs are my best friends.

Show all comments (48)
260°

The Last of Us Part 2 reportedly PC ready, and has been for months

The development of the The Last of Us Part II PC port has been complete since November 2023, according to a reliable insider

Read Full Story >>
wccftech.com
gold_drake12d ago

probably waiting for the new season to air

just_looken12d ago (Edited 12d ago )

Your right as soon as the hype wheel is ready for that show there going to drop it on pc.

But the real question is will this pc port be able to run 1080p on a 4090 as the last naughty dog pc port they helped make it was a dumpster fire.

Like i said before the current naughty dog team is just a glorified port studio but even then they have a hard time actually doing it right.

Yes ps blind boys naughty dog worked on pc ports
https://www.pcgamer.com/nau...

neutralgamer199212d ago

Looken

Your information is good but you need to stop calling names and start trying to have a real conversation. Fanboys of any product are extreme but that doesn't mean vast majority of gamers are just that "gamers"

RaidenBlack12d ago (Edited 12d ago )

... and the water's wet
But I'd prefer the Uncharted trilogy port over this one, tbh
Just porting Uncharted 4 and 4.5 to PC was not the best idea.

Inverno12d ago

Water isn't wet, but definitely want he Uncharted trilogy on PC.

truthBombs12d ago

Original Uncharted trilogy is my fav of the series. That is a worthy port to PC not 4 imo

just_looken12d ago

No doubt they need more help as the og's left the building so the uncharted 1-3 port would take actual skill/knowledge along with the source code/audio files/voice files.

If only niel D lost didn't loose over 80% of the team that made the company he is "running" and turned into a port studio.

Doge12d ago

It'll probably be announced and released on Friday.

Inverno12d ago

Yeah it could be a game fest announcement and release.

fsfsxii12d ago

Hope the PC crowd enjoy 4 year old leftovers lmao

DustMan12d ago

The PC master race looks down upon you mockingly knowing they are in every way superior gamers to you console simpleton.

ocelot0712d ago

Even the ones that have a £50 dell Optiplex and put in a 1650 that's weaker than a series S?

RaidenBlack12d ago

@ocelot07
Yes,
Atleast they dont make comments like the above.

truthBombs12d ago (Edited 12d ago )

for everytime you say that, the library of PS games on PC grows bigger. This year, Helldivers 2, Horizon Forbidden West, Ghost of Tsushima, GOW Ragnarok has a release date for this year and now TLOU2? Hmm.

Potentially 6 titles in one year. It keeps stacking.

Aphrodia12d ago

DON'T FORGET ABOUT CONCORD !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!

Cockney12d ago

Pc guys are loving it right now, banger after banger its one hell of a year

just_looken12d ago

If only the new sony leadership was not hell bent on region locking down there pc games to avoid better sales and get more ps accounts even though pc players do not want a jank exposed ps account that has all there personal info ready for another data breach and or just gets sold off.

I still and will never link my old ps account to my steam account the sony tos is to strict i do not want to get my ps account banned because i left my vpn on or sony things rgb is a hacker tool or some other BS.

Tedakin12d ago

When TLOU2 is announced, Spider-Man 2 will be pretty much the only notable PS5 first party game not on PC.

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FPS_D3TH12d ago (Edited 12d ago )

Lmao you probably bought this twice because ps5 have nothing good to play. My backlog of games is too big for me to even care it exists on PC let alone how bad the first one launched on PC. Sony wouldn’t be releasing it on pc if they didn’t need $$$

PrinceOfAnger12d ago

Will you enjoy Gears 5 and Sunset over drive + Ori games on PS5 after 3/5 years?

12d ago
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Destiny108012d ago

i might have to upgrade my gtx 560 to a gtx 750ti

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130°

Monopoly Go Devs Spent More On Marketing Than It Cost To Develop The Last Of Us 2

The game's huge marketing budget has worked out for it, bringing in $2 billion revenue in its first 10 months of release.

Read Full Story >>
gamespot.com
ChasterMies89d ago

That’s how it is with most movies. Why should it be any different with games?

Eonjay88d ago

It could also be that development cost were just very very low.

Kaii89d ago

I think it's about time for government agencies to step into mobile gaming and look around, this is shit.

just_looken89d ago

Do not worry 82yr old joe biden is on it he will have 88-100 year old friends in the government to fire up there talky box's.

The_Hooligan12d ago

There definitely should be an age limit on politics. I mean the full retirement age is 67 so why do we have people in their 70s and 80s in politics. I think the cut-off age should be 70 if not 75 and that's it. We got politicians who can't even form a sentence, stand up straight, walk down a flight of stairs but somehow are in charge of making decisions for everyone.

just_looken12d ago

@hool

100% correct but looks like another 4 years of either a 80yr old or a felon that wants a purge to happen

franwex12d ago (Edited 12d ago )

You’re not the target audience. They know you won’t download it and pay micro transactions, so why spend money marketing to you?

150°

You almost got a version of The Last of Us 2 inspired by Bloodborne

A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.

Read Full Story >>
theloadout.com
Scissorman134d ago

Just make a new IP with the same concept. :)

toxic-inferno134d ago

Or just release a remaster of Bloodborne 😛

rippermcrip134d ago

Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.

toxic-inferno134d ago

Open world in a very specific sense though. The sense of exploration and discovering shortcuts within a large, challenging area would feel great in a survival game like TLOU. But I'm sceptical it would be nearly as satisfying without the bonfire/lantern respawn system.

Inverno134d ago

A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.

toxic-inferno134d ago

Completely agree with your final comment. Semi-linear open worlds like those in soulslikes are by far the most satisfying. Even Elden Ring (which is of course amazing) loses some of its heart due to it's open world.

133d ago
toxic-inferno133d ago

@SnarkyDoggy

Of course, my comment was my opinion, and may be different to yours.

I completely agree that Elden Ring's world is incredible. The design of every inch of its map is fantastic, with so much care that has been put into its layout and design to tell a story in the classic ambiguous way that FromSoft always manage. I would argue with anybody, any day of the week, that there is no finer example of open world design anywhere in gaming across all platforms and genres.

However, the 'heart' that I speak of is perhaps more aligned with gameplay. The more linear form of the previous games provides a distinct level of focus and determination that Elden Ring lacks due to the nature of it's open world. In Dark Souls, Bloodborne, etc. you often have between one and three bosses available to you at any time, requiring dedication and a certain level of grit. You have to learn each boss, master the techniques required and vanquish them before moving on. Between 60% and 90% of the bosses in each game generally result in this experience.

I had no such experience in Elden Ring, except for the fight against Malenia, because the nature of the open world meant that there was always something else to do and explore. The open world encouraged this, meaning that I spent most of the game over-levelled for the bosses I was facing. And I didn't even go out of my way to over-level.

To conclude, the heart of Soulsbourne games isn't inherently the difficult; it's the grit and determination required to beat them. There are other things that factor into the soulslike genre, but that gameplay loop is the real soul of the series. And Elden Ring, mostly due to it's open world, lacked that particular aspect.

As I have said, you are welcome to disagree with me! But I hope that further explains my original statement.

shinoff2183134d ago

I don't think we need to move away from a gta open world style. There's room for all. I enjoy open and linear along with in between. If you have an issue I imagine it's on the devs.

Inverno134d ago

An in-between then should be considered more often. I'm just not a fan of the long stretches of land of nothing. Idk whatchu mean by the last thing tho, I like ND.

Demetrius134d ago

Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol

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