Rather than build a library of titles for a stream of dependable revenue, the company shoots out game after game after game, one print run designed to sell out and on to the next, always racing forward and tweaking the system as it goes.
Games Asylum: "As Forest Gump once mumbled, “Life is a box of chocolates. You never know what you’re gonna get.” The same is also true for Piko Interactive collections, with Piko merely being a license holder – whenever they’re involved, you never know which games are going to appear. It’s a very different case from something like Worms Collection, or the Bitmap Brothers Collection – a five game cart with three of those being iterations of Speedball. Yeah, we’re still bitter."
I really like what evercade is doing with these compilation carts. I cant quite get behind their new alpha tabletop units though... maybe they will grow on me.
Bobby writes, "Annapurna Interactive's catalogue of games includes Flock and Bounty Star."
Annapurna are one of my favourite publishers, they always allow unique and fun ideas so desperately needed in todays generic AAA crap.
From a brand new story campaign to quality-of-life improvements and bonus content, Vengeance is the ultimate way to dive into the latest chapter of one of the best modern JRPGs.
Love these guys!