Push Square: "The first console launch I ever covered for Push Square was the PlayStation Vita, so I remember those heady February winter days well. It was 2012 and message boards were aflame with complaints about the infamous Online Pass (remember that?), while the PlayStation 3 was struggling to step outside of the Xbox 360’s considerable shadow in English-speaking territories. Elsewhere, smartphone apps were in vogue, and the media was telling us how they’d eventually crush console games for good."
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Having console games on the go wasn't a problem. 3DS had that, and a huge abundance of high quality games, also had great marketing. PSVita with how sony handled everything never had a chance.
The Vita wasn't a failure I owned it and thought the system was fantastic. The reason I got rid of it was due to the support the system got after a year and a half. If Sony would have invested the same effort it did into PS4 launch into PS Vita launch and Post launch. I would have kept it. Notable great games Uncharted, Resistance and Killzone.
Time will tell, but I think after the novelty wears off, Switch will have a problem with AAA 3rd party like Vita did. But the big difference is that Nintendo has a huge following of people that will buy whatever to play their great 1st party games.
Because PSP successfully proved the concept could work