550°

Returning To ‘Redfall’ After Its Big New Update, Is It Worth It?

The update improves Redfall in small ways. Not in big ones. The game isn’t fixed, or much better than it was.

Terry_B238d ago

Thats like..a total surprise.

darthv72236d ago

It is very much a different feeling game. Much more fast & fluid, and the enemy encounters are up significantly.

thesoftware730236d ago

Darth, it really is, I have been having fun with it for sure.

236d ago
livedeht236d ago

Shill day to you as well...

235d ago
thesoftware730235d ago

Yaboylenny, good stuff, and yes you are correct.

It's called a slip-up though, I'm not writing a college essay, who really gives a shit?

+ Show (1) more replyLast reply 235d ago
Crows90236d ago

So you're telling me that the main problem with the game was just lack of enemy population....wow

Reviewers must be mad stupid for not focusing on that and ONLY that

thesoftware730236d ago (Edited 236d ago )

In a game like this, the move from 30fps to 60fps really made a difference for me, and yes enemy density did alter gameplay, adding more action and less dead space while traversing. They also fixed some enemy AI, I have not encountered one static/trapped enemy.

I know it doesn't fit your and your cohorts' agenda, but the game is improved and they will continue to make more improvements. You haven't tried the game, but seem to take the negative opinions as gospel and throw out even the slightest positive take or aspects. No matter how you slice it, the game is better now than it was at launch.

Funny that you can't personally say what you don't like about it. now that the 30fps argument is out the window.

RupeeHoarder236d ago

60fps was not the main or even a top 10 complaint of any reviewer with this game. Saying this fixed it is hysterical.

FinalFantasyFanatic236d ago

I don't see how a higher frame rate and denser enemy population would make a significant improvement when the core issues of the game are still present, the article even states that the enemy AI is still dumb as a rock for example.

badz149236d ago

You shouldn't insult rocks like that

236d ago Replies(2)
+ Show (2) more repliesLast reply 235d ago
LastAvenger236d ago

If only they had. Modern day multiplayer progression and a story that was engaging. 😴🥱

phoenixwing236d ago

I don't like redfall nor do I like msoft but what is this junk with online games needing multi-player progression?

It was better during the ps3 360 Era where the gameplay loop kept you entertained. Now everything is about gaining certain levels instead of having fun.

NotoriousWhiz236d ago

Agreed 99%.

That 1% being that I appreciate having a rank / leaderboard (which also existed in the ps3 360 era). But I don't need parts of the game locked behind progression. Give me the full game with all of its options and let me watch my rank go up or down.

Seraphim236d ago

all about that hamster wheel baby. Some people are just simple, I guess.

Profchaos236d ago

Yeah been online since the days of quake 3 mp progress to be was only ever something designed to force you to grind their game and their game alone.
True mp to me is always skill based maps where everyone is on even ground rather than using levels and unlockable weapons that reward long time players with easy kills and punish newer players for but grinding 100 hours to get a gun

XBManiac236d ago

Wait some more time... wait... wait... wait...

Wikkid666236d ago

I'll wait for another update or two.

Limitedtimestruggle236d ago

Might not be any players left by that time.

Show all comments (49)
100°

Redfall's final update, which adds an Offline Mode, is available and it's 16GB in size

Arkane Austin has just released Game Update 4, the final patch for Redfall which is 16GB in size and adds an Offline Mode.

Read Full Story >>
dsogaming.com
PassNextquestion2d ago

I'm not interested in this game but i think it's great they added the offline mode for those who are.

darthv721d 15h ago

It was okay at first... once they added the performance update it was definitely better.

TwoPicklesGood2d ago

Bury this turd. It’s only good as a reminder of what devs shouldn’t do.

mkis0071d 16h ago

I hate the concept of an announced final update.

180°

Would It Have Even Mattered If Redfall Were Good?

Even if Redfall were a good game, the closure of Hi-Fi Rush proves even that doesn't matter in the industry.

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thegamer.com
Profchaos20d ago

Yeah it would have mattered especially since their huge game that year wasn't all that it was cracked up to be remember redfail was almost heavily promoted and hyped not to the level of starfield but still more promoted than the average game.

There was still a decent marketing campaign behind the game I'm sure millions were spent advertising it on websites and I saw a few billboards and bus stop signs in real life

darthv7219d ago

their biggest mistake was showcasing it as being a 60fps game only to release it at 30. That really soured the taste so that when the real 60fps mode was released, many still didnt want to give it a taste. i tierd it at 30... it was okay, but playing it at 60 is a much better experience and a better overall game. Its really not that bad once you get past the drama surrounding its initial release and just play it for what it is. It has some pretty decent aspects but nothing groundbreaking. It feels like a typical fps from the ps360 days... of which there were many.

jwillj2k420d ago

No it wouldn’t matter it wouldn’t bring in enough profit to offset their 100 billion dollar acquisition. It would maybe delay the inevitable by some months.

Profchaos20d ago

Pretty much no game in Bethesda stables makes cod numbers instantly even fallout 4 Bethesda's best selling game sold 12 million at launch and over the next 10 years climbed to over 32 which cod would do rapidly

CrimsonWing6920d ago

I would f*cking think so. Good games are what draws people to your platform. It’s why I adored the 360 era with Gears of War being one of the highlights for me. You make sh*t games and it just makes your platform that much worse and you start gobbling up studios I like and then killing them off it also makes me hate your platform as well… just sayin’

franwex20d ago

Unless the game would’ve been War Zone, or Fortnite level. No. Maybe even Hell divers 2 I doubt would’ve been enough.

Eonjay19d ago

Helldivers 2 realistically has earned about half a billion which is definitely a success considering it probably cost Sony $50 million to make.

However you would still need 140 releases to at least be that successful to break even on a ACT purchase.

This is how you know the goal for Microsoft was to reach those crazy subscribers numbers. Without them the whole plan falls apart.

Exvalos20d ago

No it would not have, the ABK deal was great for Microsoft but horrible for Xbox. Over 100 billion dollars in acquisitions. That money has to be made back. That ABK deal essentially destroyed Xbox as we know it.

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60°

A Flawed Game Till The Very End, Redfall Deserved To Die, But Not Arkane Austin

Hanzala from eXputer: "Redfall was a bland, repetitive game with no post-release support; it deserved to die, but why kill Arkane Austin over one mistake?"

z2g24d ago (Edited 24d ago )

What short memories everybody has. According to the internet they became “the worst studio” after redfall… the internet made redfall a bigger deal than redfall just being a shitty game becaus *gasp* Xbox bought them and” just wanted shitty gamepass games so quality wasn’t a priority”.
(The reality was it was just rushed to market to fill a release hole).

Everybody wants Xbox to fail but as soon as closures start happening suddenly that was never the hope at all and Xbox is just evil.

What has happened to humanity. Being so extreme with viewpoints paints everybody into a hypocritical corner where the side of the story your on depends on which side makes Xbox look worse. Read the internet. Your disagrees are lies.

Shame. Gamers never want to accept their role in all the shit.

My heart goes out to those laid off. Not sure why those studios had to close but I suspect they were costing more money to operate than they were brining in revenue. It does cost money to fix games. Cyberpunk’s road to redemption was prob approaching the price of the original game.

That sucks and I’m angry about it but that’s also business and I’m in the same boat myself at my job as we speak… so it’s not like I don’t have sympathy. But I’m tired of the short memories, the lack of true empathy and opinions being driven by branding. Disgusting.

MIDGETonSTILTS1724d ago

People wanted Xbox to succeed, especially after THE biggest media acquisition in history and effectively owning the entire existing Western RPG genre; but we knew they would fail, and they’d drag down an entire genre with them.

Nobody wanted this, but it was foreseen.